1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-17 14:11:06 +00:00

Fix description and argument name in Control._has_point

This commit is contained in:
Kabiir
2023-02-06 00:32:50 +05:30
parent 5964e4c202
commit 17ee6fcf03
2 changed files with 4 additions and 4 deletions

View File

@@ -144,11 +144,11 @@
</method>
<method name="_has_point" qualifiers="virtual const">
<return type="bool" />
<param index="0" name="position" type="Vector2" />
<param index="0" name="point" type="Vector2" />
<description>
Virtual method to be implemented by the user. Returns whether the given [param position] is inside this control.
Virtual method to be implemented by the user. Returns whether the given [param point] is inside this control.
If not overridden, default behavior is checking if the point is within control's Rect.
[b]Note:[/b] If you want to check if a point is inside the control, you can use [code]get_rect().has_point(point)[/code].
[b]Note:[/b] If you want to check if a point is inside the control, you can use [code]Rect2(Vector2.ZERO, size).has_point(point)[/code].
</description>
</method>
<method name="_make_custom_tooltip" qualifiers="virtual const">

View File

@@ -3392,7 +3392,7 @@ void Control::_bind_methods() {
ADD_SIGNAL(MethodInfo("minimum_size_changed"));
ADD_SIGNAL(MethodInfo("theme_changed"));
GDVIRTUAL_BIND(_has_point, "position");
GDVIRTUAL_BIND(_has_point, "point");
GDVIRTUAL_BIND(_structured_text_parser, "args", "text");
GDVIRTUAL_BIND(_get_minimum_size);