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Implemented Soft body
- Soft Body Physics node - Soft Body Rendering - Soft body Editor - Soft body importer
This commit is contained in:
committed by
Andrea Catania
parent
fbf3ad2841
commit
17ebbfb56d
@@ -60,6 +60,7 @@ public:
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virtual Variant get_handle_value(int p_idx) const;
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virtual void set_handle(int p_idx, Camera *p_camera, const Point2 &p_point);
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virtual void commit_handle(int p_idx, const Variant &p_restore, bool p_cancel = false);
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virtual bool is_gizmo_handle_highlighted(int idx) const { return false; }
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virtual bool intersect_frustum(const Camera *p_camera, const Vector<Plane> &p_frustum);
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virtual bool intersect_ray(Camera *p_camera, const Point2 &p_point, Vector3 &r_pos, Vector3 &r_normal, int *r_gizmo_handle = NULL, bool p_sec_first = false);
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