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Make viewport message dependent on framerate not physics step
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@@ -2836,7 +2836,7 @@ void Node3DEditorViewport::_notification(int p_what) {
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last_message = message;
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}
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message_time -= get_physics_process_delta_time();
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message_time -= get_process_delta_time();
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if (message_time < 0) {
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surface->queue_redraw();
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}
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