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Remove unused private variables in godot/editor

This commit is contained in:
Logan Detrick
2025-12-07 02:55:08 -08:00
parent 78d91947f6
commit 17c7a3b817
31 changed files with 0 additions and 57 deletions

View File

@@ -117,7 +117,6 @@ private:
mutable const HashMap<StringName, Variant> *current_options = nullptr;
mutable const Dictionary *current_options_dict = nullptr;
List<ResourceImporter::ImportOption> *current_option_list = nullptr;
InternalImportCategory current_category = INTERNAL_IMPORT_CATEGORY_MAX;
protected:
GDVIRTUAL1(_get_internal_import_options, int)