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Remove unused private variables in godot/editor

This commit is contained in:
Logan Detrick
2025-12-07 02:55:08 -08:00
parent 78d91947f6
commit 17c7a3b817
31 changed files with 0 additions and 57 deletions

View File

@@ -172,7 +172,6 @@ class CodeTextEditor : public VBoxContainer {
Label *line_and_col_txt = nullptr;
Label *indentation_txt = nullptr;
Label *info = nullptr;
Timer *idle = nullptr;
float idle_time = 0.0f;
float idle_time_with_errors = 0.0f;

View File

@@ -41,7 +41,6 @@ class EditorSpinSlider : public Range {
String suffix;
int updown_offset = -1;
bool hover_updown = false;
bool mouse_hover = false;
TextureRect *grabber = nullptr;
int grabber_range = 1;