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Remove unused private variables in godot/editor

This commit is contained in:
Logan Detrick
2025-12-07 02:55:08 -08:00
parent 78d91947f6
commit 17c7a3b817
31 changed files with 0 additions and 57 deletions

View File

@@ -88,7 +88,6 @@ class ProjectExportDialog : public ConfirmationDialog {
Label *empty_label = nullptr;
Button *button_export = nullptr;
bool updating = false;
RichTextLabel *result_dialog_log = nullptr;