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Update export dialog to handle many architectures
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@@ -38,12 +38,12 @@
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#include "scene/resources/texture.h"
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class EditorExportPlatformLinuxBSD : public EditorExportPlatformPC {
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HashMap<String, String> extensions;
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Error _export_debug_script(const Ref<EditorExportPreset> &p_preset, const String &p_app_name, const String &p_pkg_name, const String &p_path);
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public:
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void set_extension(const String &p_extension, const String &p_feature_key = "default");
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virtual List<String> get_binary_extensions(const Ref<EditorExportPreset> &p_preset) const override;
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virtual void get_export_options(List<ExportOption> *r_options) override;
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virtual Error export_project(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags = 0) override;
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virtual String get_template_file_name(const String &p_target, const String &p_arch) const override;
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virtual Error fixup_embedded_pck(const String &p_path, int64_t p_embedded_start, int64_t p_embedded_size) override;
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