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Update the XR manifest configs

Remove the ones provided automatically by the loaders, and the ones enabled by the default on the platform.
Fixes https://github.com/GodotVR/godot_openxr_loaders/issues/19
This commit is contained in:
Fredia Huya-Kouadio
2023-01-27 17:59:28 -08:00
parent a43db5afa4
commit 179646e593
3 changed files with 0 additions and 25 deletions

View File

@@ -1076,11 +1076,6 @@ void EditorExportPlatformAndroid::_fix_manifest(const Ref<EditorExportPreset> &p
Vector<int> feature_versions;
if (xr_mode_index == XR_MODE_OPENXR) {
// Set degrees of freedom
feature_names.push_back("android.hardware.vr.headtracking");
feature_required_list.push_back(true);
feature_versions.push_back(1);
// Check for hand tracking
if (hand_tracking_index > XR_HAND_TRACKING_NONE) {
feature_names.push_back("oculus.software.handtracking");