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Add call_deferred() method to Callable
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@@ -1964,7 +1964,7 @@ void RendererCanvasCull::update_visibility_notifiers() {
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if (!visibility_notifier->enter_callable.is_null()) {
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if (RSG::threaded) {
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visibility_notifier->enter_callable.call_deferredp(nullptr, 0);
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visibility_notifier->enter_callable.call_deferred();
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} else {
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Callable::CallError ce;
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Variant ret;
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@@ -1977,7 +1977,7 @@ void RendererCanvasCull::update_visibility_notifiers() {
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if (!visibility_notifier->exit_callable.is_null()) {
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if (RSG::threaded) {
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visibility_notifier->exit_callable.call_deferredp(nullptr, 0);
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visibility_notifier->exit_callable.call_deferred();
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} else {
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Callable::CallError ce;
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Variant ret;
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