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Fix debug contact count not being initialized when using Jolt Physics
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@@ -93,7 +93,7 @@ class JoltContactListener3D final
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#ifdef DEBUG_ENABLED
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#ifdef DEBUG_ENABLED
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PackedVector3Array debug_contacts;
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PackedVector3Array debug_contacts;
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std::atomic_int debug_contact_count;
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std::atomic_int debug_contact_count = 0;
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#endif
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#endif
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virtual void OnContactAdded(const JPH::Body &p_body1, const JPH::Body &p_body2, const JPH::ContactManifold &p_manifold, JPH::ContactSettings &p_settings) override;
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virtual void OnContactAdded(const JPH::Body &p_body1, const JPH::Body &p_body2, const JPH::ContactManifold &p_manifold, JPH::ContactSettings &p_settings) override;
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