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GDScript: Fix duplication of inherited script properties
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@@ -0,0 +1,45 @@
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# GH-82169
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const Utils = preload("../../utils.notest.gd")
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class A:
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static var test_static_var_a1
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static var test_static_var_a2
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var test_var_a1
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var test_var_a2
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static func test_static_func_a1(): pass
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static func test_static_func_a2(): pass
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func test_func_a1(): pass
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func test_func_a2(): pass
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signal test_signal_a1()
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signal test_signal_a2()
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class B extends A:
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static var test_static_var_b1
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static var test_static_var_b2
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var test_var_b1
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var test_var_b2
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static func test_static_func_b1(): pass
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static func test_static_func_b2(): pass
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func test_func_b1(): pass
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func test_func_b2(): pass
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signal test_signal_b1()
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signal test_signal_b2()
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func test():
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var b := B.new()
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for property in (B as GDScript).get_property_list():
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if str(property.name).begins_with("test_"):
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print(Utils.get_property_signature(property, true))
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print("---")
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for property in b.get_property_list():
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if str(property.name).begins_with("test_"):
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print(Utils.get_property_signature(property))
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print("---")
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for method in b.get_method_list():
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if str(method.name).begins_with("test_"):
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print(Utils.get_method_signature(method))
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print("---")
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for method in b.get_signal_list():
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if str(method.name).begins_with("test_"):
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print(Utils.get_method_signature(method, true))
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@@ -0,0 +1,24 @@
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GDTEST_OK
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static var test_static_var_a1: Variant
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static var test_static_var_a2: Variant
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static var test_static_var_b1: Variant
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static var test_static_var_b2: Variant
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---
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var test_var_b1: Variant
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var test_var_b2: Variant
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var test_var_a1: Variant
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var test_var_a2: Variant
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---
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static func test_static_func_b1() -> void
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static func test_static_func_b2() -> void
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func test_func_b1() -> void
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func test_func_b2() -> void
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static func test_static_func_a1() -> void
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static func test_static_func_a2() -> void
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func test_func_a1() -> void
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func test_func_a2() -> void
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---
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signal test_signal_b1()
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signal test_signal_b2()
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signal test_signal_a1()
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signal test_signal_a2()
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