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Merge pull request #86705 from KoBeWi/resourception

Improve saving of built-in resources
This commit is contained in:
Rémi Verschelde
2024-02-29 13:53:44 +01:00
5 changed files with 45 additions and 2 deletions

View File

@@ -96,6 +96,7 @@ class ShaderEditorPlugin : public EditorPlugin {
void _close_shader(int p_index);
void _close_builtin_shaders_from_scene(const String &p_scene);
void _file_removed(const String &p_removed_file);
void _res_saved_callback(const Ref<Resource> &p_res);
void _shader_created(Ref<Shader> p_shader);
void _shader_include_created(Ref<ShaderInclude> p_shader_inc);