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Fix typos with codespell
Using codespell 2.3-dev from current git. And fix typo in `methods.py` for `vsproj=yes` option (still won't work though).
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@@ -94,7 +94,7 @@ PackedStringArray MultiplayerSpawner::get_configuration_warnings() const {
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warnings.push_back(RTR("A valid NodePath must be set in the \"Spawn Path\" property in order for MultiplayerSpawner to be able to spawn Nodes."));
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}
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bool has_scenes = get_spawnable_scene_count() > 0;
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// Can't check if method is overriden in placeholder scripts.
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// Can't check if method is overridden in placeholder scripts.
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bool has_placeholder_script = get_script_instance() && get_script_instance()->is_placeholder();
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if (!has_scenes && !GDVIRTUAL_IS_OVERRIDDEN(_spawn_custom) && !has_placeholder_script) {
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warnings.push_back(RTR("A list of PackedScenes must be set in the \"Auto Spawn List\" property in order for MultiplayerSpawner to automatically spawn them remotely when added as child of \"spawn_path\"."));
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