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Add "Game" editor for better runtime debugging

This commit is contained in:
Michael Alexsander
2024-09-18 18:07:18 -03:00
parent 8004c7524f
commit 16524a8a01
45 changed files with 2378 additions and 274 deletions

View File

@@ -335,7 +335,6 @@ private:
Button *group_button = nullptr;
Button *ungroup_button = nullptr;
Button *override_camera_button = nullptr;
MenuButton *view_menu = nullptr;
PopupMenu *grid_menu = nullptr;
PopupMenu *theme_menu = nullptr;
@@ -518,11 +517,8 @@ private:
void _zoom_on_position(real_t p_zoom, Point2 p_position = Point2());
void _button_toggle_smart_snap(bool p_status);
void _button_toggle_grid_snap(bool p_status);
void _button_override_camera(bool p_pressed);
void _button_tool_select(int p_index);
void _update_override_camera_button(bool p_game_running);
HSplitContainer *left_panel_split = nullptr;
HSplitContainer *right_panel_split = nullptr;
VSplitContainer *bottom_split = nullptr;