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Add const lvalue ref to editor/* container parameters
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@@ -1184,7 +1184,7 @@ void AnimationNodeStateMachineEditor::_state_machine_draw() {
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state_machine_play_pos->queue_redraw();
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}
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void AnimationNodeStateMachineEditor::_state_machine_pos_draw_individual(String p_name, float p_ratio) {
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void AnimationNodeStateMachineEditor::_state_machine_pos_draw_individual(const String &p_name, float p_ratio) {
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AnimationTree *tree = AnimationTreeEditor::get_singleton()->get_animation_tree();
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if (!tree) {
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return;
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