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Add read only mode to SpriteFrames editor.
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@@ -57,6 +57,8 @@ class SpriteFramesEditor : public HSplitContainer {
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};
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int dominant_param = PARAM_FRAME_COUNT;
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bool read_only = false;
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Button *load = nullptr;
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Button *load_sheet = nullptr;
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Button *_delete = nullptr;
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