1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-08 12:40:44 +00:00

Merge pull request #81073 from raulsntos/dotnet/cached-string-names

C#: Replace `StringNameCache` with `SNAME`
This commit is contained in:
Rémi Verschelde
2023-08-31 08:54:53 +02:00
2 changed files with 7 additions and 31 deletions

View File

@@ -335,14 +335,6 @@ class CSharpLanguage : public ScriptLanguage {
ManagedCallableMiddleman *managed_callable_middleman = memnew(ManagedCallableMiddleman);
struct StringNameCache {
StringName _property_can_revert;
StringName _property_get_revert;
StringName _script_source;
StringNameCache();
};
int lang_idx = -1;
// For debug_break and debug_break_parse
@@ -370,8 +362,6 @@ public:
static void set_instance_binding(Object *p_object, void *p_binding);
static bool has_instance_binding(Object *p_object);
StringNameCache string_names;
const Mutex &get_language_bind_mutex() {
return language_bind_mutex;
}
@@ -384,10 +374,6 @@ public:
}
void set_language_index(int p_idx);
_FORCE_INLINE_ const StringNameCache &get_string_names() {
return string_names;
}
_FORCE_INLINE_ static CSharpLanguage *get_singleton() {
return singleton;
}