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Expose Syntax highlighter for editor plugins
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@@ -387,6 +387,8 @@ void GDScriptSyntaxHighlighter::_update_cache() {
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type_color = EDITOR_GET("text_edit/highlighting/base_type_color");
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}
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SyntaxHighlighter *GDScriptSyntaxHighlighter::create() {
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return memnew(GDScriptSyntaxHighlighter);
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Ref<SyntaxHighlighter> GDScriptSyntaxHighlighter::_create() const {
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Ref<GDScriptSyntaxHighlighter> syntax_highlighter;
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syntax_highlighter.instance();
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return syntax_highlighter;
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}
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@@ -34,6 +34,8 @@
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#include "scene/gui/text_edit.h"
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class GDScriptSyntaxHighlighter : public SyntaxHighlighter {
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GDCLASS(GDScriptSyntaxHighlighter, SyntaxHighlighter)
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private:
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enum Type {
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NONE,
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@@ -60,13 +62,13 @@ private:
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Color type_color;
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public:
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static SyntaxHighlighter *create();
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virtual void _update_cache() override;
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virtual Dictionary _get_line_syntax_highlighting(int p_line) override;
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virtual void _update_cache();
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virtual Dictionary _get_line_syntax_highlighting(int p_line);
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virtual String _get_name() const override;
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virtual Array _get_supported_languages() const override;
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virtual String _get_name() const;
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virtual Array _get_supported_languages() const;
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virtual Ref<SyntaxHighlighter> _create() const override;
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};
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#endif // GDSCRIPT_HIGHLIGHTER_H
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