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Add #error preprocessor directive to shading language
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@@ -191,6 +191,7 @@ private:
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void process_elif(Tokenizer *p_tokenizer);
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void process_else(Tokenizer *p_tokenizer);
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void process_endif(Tokenizer *p_tokenizer);
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void process_error(Tokenizer *p_tokenizer);
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void process_if(Tokenizer *p_tokenizer);
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void process_ifdef(Tokenizer *p_tokenizer);
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void process_ifndef(Tokenizer *p_tokenizer);
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