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2D Shaders are working again using the new syntax, though all is buggy in general

This commit is contained in:
Juan Linietsky
2016-10-10 18:31:01 -03:00
parent 850eaf7ed7
commit 1527cf8c0d
26 changed files with 1980 additions and 173 deletions

View File

@@ -140,6 +140,7 @@ public:
SHADER_SPATIAL,
SHADER_CANVAS_ITEM,
SHADER_LIGHT,
SHADER_MAX
};