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Implementation of the Godot Android Plugin configuration file
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251
platform/android/plugin/godot_plugin_config.h
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251
platform/android/plugin/godot_plugin_config.h
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/*************************************************************************/
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/* godot_plugin_config.h */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
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/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#ifndef GODOT_PLUGIN_CONFIG_H
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#define GODOT_PLUGIN_CONFIG_H
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#include "core/error_list.h"
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#include "core/io/config_file.h"
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#include "core/ustring.h"
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static const char *PLUGIN_CONFIG_EXT = ".gdap";
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static const char *CONFIG_SECTION = "config";
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static const char *CONFIG_NAME_KEY = "name";
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static const char *CONFIG_BINARY_TYPE_KEY = "binary_type";
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static const char *CONFIG_BINARY_KEY = "binary";
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static const char *DEPENDENCIES_SECTION = "dependencies";
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static const char *DEPENDENCIES_LOCAL_KEY = "local";
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static const char *DEPENDENCIES_REMOTE_KEY = "remote";
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static const char *DEPENDENCIES_CUSTOM_MAVEN_REPOS_KEY = "custom_maven_repos";
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static const char *BINARY_TYPE_LOCAL = "local";
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static const char *BINARY_TYPE_REMOTE = "remote";
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static const char *PLUGIN_VALUE_SEPARATOR = "|";
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/*
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The `config` section and fields are required and defined as follow:
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- **name**: name of the plugin
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- **binary_type**: can be either `local` or `remote`. The type affects the **binary** field
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- **binary**:
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- if **binary_type** is `local`, then this should be the filename of the plugin `aar` file in the `res://android/plugins` directory (e.g: `MyPlugin.aar`).
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- if **binary_type** is `remote`, then this should be a declaration for a remote gradle binary (e.g: "org.godot.example:my-plugin:0.0.0").
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The `dependencies` section and fields are optional and defined as follow:
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- **local**: contains a list of local `.aar` binary files the plugin depends on. The local binary dependencies must also be located in the `res://android/plugins` directory.
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- **remote**: contains a list of remote binary gradle dependencies for the plugin.
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- **custom_maven_repos**: contains a list of urls specifying custom maven repos required for the plugin's dependencies.
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See https://github.com/godotengine/godot/issues/38157#issuecomment-618773871
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*/
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struct PluginConfig {
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// Set to true when the config file is properly loaded.
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bool valid_config = false;
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// Required config section
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String name;
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String binary_type;
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String binary;
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// Optional dependencies section
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Vector<String> local_dependencies;
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Vector<String> remote_dependencies;
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Vector<String> custom_maven_repos;
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};
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/*
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* Set of prebuilt plugins.
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*/
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static const PluginConfig GODOT_PAYMENT = {
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/*.valid_config =*/true,
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/*.name =*/"GodotPayment",
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/*.binary_type =*/"local",
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/*.binary =*/"res://android/build/libs/plugins/GodotPayment.release.aar",
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/*.local_dependencies =*/{},
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/*.remote_dependencies =*/{},
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/*.custom_maven_repos =*/{}
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};
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static inline String resolve_local_dependency_path(String plugin_config_dir, String dependency_path) {
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String absolute_path;
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if (!dependency_path.empty()) {
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if (dependency_path.is_abs_path()) {
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absolute_path = ProjectSettings::get_singleton()->globalize_path(dependency_path);
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} else {
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absolute_path = plugin_config_dir.plus_file(dependency_path);
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}
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}
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return absolute_path;
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}
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static inline PluginConfig resolve_prebuilt_plugin(PluginConfig prebuilt_plugin, String plugin_config_dir) {
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PluginConfig resolved = prebuilt_plugin;
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resolved.binary = resolved.binary_type == BINARY_TYPE_LOCAL ? resolve_local_dependency_path(plugin_config_dir, prebuilt_plugin.binary) : prebuilt_plugin.binary;
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if (!prebuilt_plugin.local_dependencies.empty()) {
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resolved.local_dependencies.clear();
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for (int i = 0; i < prebuilt_plugin.local_dependencies.size(); i++) {
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resolved.local_dependencies.push_back(resolve_local_dependency_path(plugin_config_dir, prebuilt_plugin.local_dependencies[i]));
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}
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}
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return resolved;
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}
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static inline Vector<PluginConfig> get_prebuilt_plugins(String plugins_base_dir) {
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Vector<PluginConfig> prebuilt_plugins;
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prebuilt_plugins.push_back(resolve_prebuilt_plugin(GODOT_PAYMENT, plugins_base_dir));
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return prebuilt_plugins;
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}
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static inline bool is_plugin_config_valid(PluginConfig plugin_config) {
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bool valid_name = !plugin_config.name.empty();
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bool valid_binary_type = plugin_config.binary_type == BINARY_TYPE_LOCAL ||
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plugin_config.binary_type == BINARY_TYPE_REMOTE;
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bool valid_binary = false;
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if (valid_binary_type) {
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valid_binary = !plugin_config.binary.empty() &&
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(plugin_config.binary_type == BINARY_TYPE_REMOTE ||
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FileAccess::exists(plugin_config.binary));
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}
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bool valid_local_dependencies = true;
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if (!plugin_config.local_dependencies.empty()) {
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for (int i = 0; i < plugin_config.local_dependencies.size(); i++) {
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if (!FileAccess::exists(plugin_config.local_dependencies[i])) {
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valid_local_dependencies = false;
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break;
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}
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}
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}
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return valid_name && valid_binary && valid_binary_type && valid_local_dependencies;
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}
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static inline PluginConfig load_plugin_config(Ref<ConfigFile> config_file, const String &path) {
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PluginConfig plugin_config = {};
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if (config_file.is_valid()) {
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Error err = config_file->load(path);
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if (err == OK) {
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String config_base_dir = path.get_base_dir();
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plugin_config.name = config_file->get_value(CONFIG_SECTION, CONFIG_NAME_KEY, String());
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plugin_config.binary_type = config_file->get_value(CONFIG_SECTION, CONFIG_BINARY_TYPE_KEY, String());
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String binary_path = config_file->get_value(CONFIG_SECTION, CONFIG_BINARY_KEY, String());
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plugin_config.binary = plugin_config.binary_type == BINARY_TYPE_LOCAL ? resolve_local_dependency_path(config_base_dir, binary_path) : binary_path;
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if (config_file->has_section(DEPENDENCIES_SECTION)) {
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Vector<String> local_dependencies_paths = config_file->get_value(DEPENDENCIES_SECTION, DEPENDENCIES_LOCAL_KEY, Vector<String>());
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if (!local_dependencies_paths.empty()) {
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for (int i = 0; i < local_dependencies_paths.size(); i++) {
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plugin_config.local_dependencies.push_back(resolve_local_dependency_path(config_base_dir, local_dependencies_paths[i]));
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}
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}
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plugin_config.remote_dependencies = config_file->get_value(DEPENDENCIES_SECTION, DEPENDENCIES_REMOTE_KEY, Vector<String>());
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plugin_config.custom_maven_repos = config_file->get_value(DEPENDENCIES_SECTION, DEPENDENCIES_CUSTOM_MAVEN_REPOS_KEY, Vector<String>());
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}
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plugin_config.valid_config = is_plugin_config_valid(plugin_config);
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}
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}
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return plugin_config;
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}
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static inline String get_plugins_binaries(String binary_type, Vector<PluginConfig> plugins_configs) {
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String plugins_binaries;
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if (!plugins_configs.empty()) {
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Vector<String> binaries;
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for (int i = 0; i < plugins_configs.size(); i++) {
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PluginConfig config = plugins_configs[i];
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if (!config.valid_config) {
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continue;
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}
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if (config.binary_type == binary_type) {
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binaries.push_back(config.binary);
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}
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if (binary_type == BINARY_TYPE_LOCAL) {
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binaries.append_array(config.local_dependencies);
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}
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if (binary_type == BINARY_TYPE_REMOTE) {
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binaries.append_array(config.remote_dependencies);
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}
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}
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plugins_binaries = String(PLUGIN_VALUE_SEPARATOR).join(binaries);
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}
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return plugins_binaries;
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}
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static inline String get_plugins_custom_maven_repos(Vector<PluginConfig> plugins_configs) {
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String custom_maven_repos;
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if (!plugins_configs.empty()) {
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Vector<String> repos_urls;
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for (int i = 0; i < plugins_configs.size(); i++) {
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PluginConfig config = plugins_configs[i];
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if (!config.valid_config) {
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continue;
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}
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repos_urls.append_array(config.custom_maven_repos);
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}
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custom_maven_repos = String(PLUGIN_VALUE_SEPARATOR).join(repos_urls);
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}
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return custom_maven_repos;
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}
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static inline String get_plugins_names(Vector<PluginConfig> plugins_configs) {
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String plugins_names;
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if (!plugins_configs.empty()) {
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Vector<String> names;
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for (int i = 0; i < plugins_configs.size(); i++) {
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PluginConfig config = plugins_configs[i];
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if (!config.valid_config) {
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continue;
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}
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names.push_back(config.name);
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}
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plugins_names = String(PLUGIN_VALUE_SEPARATOR).join(names);
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}
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return plugins_names;
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}
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#endif // GODOT_PLUGIN_CONFIG_H
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