1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-16 14:00:40 +00:00

Make ScriptCreateDialog's script valid message a bit more clearer

This commit is contained in:
Michael Alexsander
2020-01-08 20:25:13 -03:00
parent 0ab1726b43
commit 14e36c72b0

View File

@@ -644,7 +644,7 @@ void ScriptCreateDialog::_update_dialog() {
} }
if (script_ok) { if (script_ok) {
_msg_script_valid(true, TTR("Script is valid.")); _msg_script_valid(true, TTR("Script path/name is valid."));
} }
// Does script have named classes? // Does script have named classes?