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Android build and export for the mono module
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@@ -166,7 +166,7 @@ MonoArray *godot_icall_DynamicGodotObject_SetMemberList(Object *p_ptr) {
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int i = 0;
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for (List<PropertyInfo>::Element *E = property_list.front(); E; E = E->next()) {
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MonoString *boxed = GDMonoMarshal::mono_string_from_godot(E->get().name);
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mono_array_set(result, MonoString *, i, boxed);
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mono_array_setref(result, i, boxed);
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i++;
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}
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