You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2025-11-09 12:50:35 +00:00
Android build and export for the mono module
This commit is contained in:
@@ -1,6 +1,7 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Runtime.CompilerServices;
|
||||
|
||||
namespace GodotSharpTools.Editor
|
||||
@@ -62,7 +63,7 @@ namespace GodotSharpTools.Editor
|
||||
{
|
||||
// OSX export templates are contained in a zip, so we place
|
||||
// our custom template inside it and let Godot do the rest.
|
||||
return !featureSet.Contains("OSX");
|
||||
return !featureSet.Any(f => new[] {"OSX", "Android"}.Contains(f));
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.InternalCall)]
|
||||
|
||||
Reference in New Issue
Block a user