1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-05 12:10:55 +00:00

Merge pull request #62408 from Razoric480/raz/fix-no-cache

[3.x] Fix nested resources being cached if no-cache argument used
This commit is contained in:
Rémi Verschelde
2022-08-05 23:43:54 +02:00
committed by GitHub
51 changed files with 112 additions and 76 deletions

View File

@@ -3374,7 +3374,7 @@ void CSharpScript::get_members(Set<StringName> *p_members) {
/*************** RESOURCE ***************/
RES ResourceFormatLoaderCSharpScript::load(const String &p_path, const String &p_original_path, Error *r_error) {
RES ResourceFormatLoaderCSharpScript::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_no_subresource_cache) {
if (r_error)
*r_error = ERR_FILE_CANT_OPEN;