1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-05 12:10:55 +00:00

OpenXR: Add refresh rate signal support

This commit is contained in:
Bastiaan Olij
2024-04-08 11:41:38 +10:00
parent e5b4ef8e95
commit 148ff6a47f
6 changed files with 33 additions and 0 deletions

View File

@@ -43,6 +43,7 @@ void OpenXRInterface::_bind_methods() {
ADD_SIGNAL(MethodInfo("session_focussed"));
ADD_SIGNAL(MethodInfo("session_visible"));
ADD_SIGNAL(MethodInfo("pose_recentered"));
ADD_SIGNAL(MethodInfo("refresh_rate_changed", PropertyInfo(Variant::FLOAT, "refresh_rate")));
// Display refresh rate
ClassDB::bind_method(D_METHOD("get_display_refresh_rate"), &OpenXRInterface::get_display_refresh_rate);
@@ -1258,6 +1259,10 @@ void OpenXRInterface::on_pose_recentered() {
emit_signal(SNAME("pose_recentered"));
}
void OpenXRInterface::on_refresh_rate_changes(float p_new_rate) {
emit_signal(SNAME("refresh_rate_changed"), p_new_rate);
}
/** Hand tracking. */
void OpenXRInterface::set_motion_range(const Hand p_hand, const HandMotionRange p_motion_range) {
ERR_FAIL_INDEX(p_hand, HAND_MAX);