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Removed unnecessary shader error log messages

This commit is contained in:
Yuri Roubinsky
2019-10-02 10:50:22 +03:00
parent 09bf1b35c0
commit 1472fca951
4 changed files with 8 additions and 10 deletions

View File

@@ -5348,9 +5348,7 @@ Error ShaderLanguage::complete(const String &p_code, const Map<StringName, Funct
nodes = NULL;
shader = alloc_node<ShaderNode>();
Error err = _parse_shader(p_functions, p_render_modes, p_shader_types);
if (err != OK)
ERR_PRINT("Failed to parse shader");
_parse_shader(p_functions, p_render_modes, p_shader_types);
switch (completion_type) {