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mirror of https://github.com/godotengine/godot.git synced 2025-11-05 12:10:55 +00:00

Style: Enforce braces around if blocks and loops

Using clang-tidy's `readability-braces-around-statements`.
https://clang.llvm.org/extra/clang-tidy/checks/readability-braces-around-statements.html
This commit is contained in:
Rémi Verschelde
2021-05-05 12:44:11 +02:00
parent b8d198eeed
commit 140350d767
694 changed files with 23283 additions and 12499 deletions

View File

@@ -65,8 +65,9 @@ bool WebRTCMultiplayer::is_server() const {
}
void WebRTCMultiplayer::poll() {
if (peer_map.size() == 0)
if (peer_map.size() == 0) {
return;
}
List<int> remove;
List<int> add;
@@ -113,15 +114,17 @@ void WebRTCMultiplayer::poll() {
// Remove disconnected peers
for (List<int>::Element *E = remove.front(); E; E = E->next()) {
remove_peer(E->get());
if (next_packet_peer == E->get())
if (next_packet_peer == E->get()) {
next_packet_peer = 0;
}
}
// Signal newly connected peers
for (List<int>::Element *E = add.front(); E; E = E->next()) {
// Already connected to server: simply notify new peer.
// NOTE: Mesh is always connected.
if (connection_status == CONNECTION_CONNECTED)
if (connection_status == CONNECTION_CONNECTED) {
emit_signal("peer_connected", E->get());
}
// Server emulation mode suppresses peer_conencted until server connects.
if (server_compat && E->get() == TARGET_PEER_SERVER) {
@@ -131,21 +134,24 @@ void WebRTCMultiplayer::poll() {
emit_signal("connection_succeeded");
// Notify of all previously connected peers
for (Map<int, Ref<ConnectedPeer>>::Element *F = peer_map.front(); F; F = F->next()) {
if (F->key() != 1 && F->get()->connected)
if (F->key() != 1 && F->get()->connected) {
emit_signal("peer_connected", F->key());
}
}
break; // Because we already notified of all newly added peers.
}
}
// Fetch next packet
if (next_packet_peer == 0)
if (next_packet_peer == 0) {
_find_next_peer();
}
}
void WebRTCMultiplayer::_find_next_peer() {
Map<int, Ref<ConnectedPeer>>::Element *E = peer_map.find(next_packet_peer);
if (E)
if (E) {
E = E->next();
}
// After last.
while (E) {
for (List<Ref<WebRTCDataChannel>>::Element *F = E->get()->channels.front(); F; F = F->next()) {
@@ -165,8 +171,9 @@ void WebRTCMultiplayer::_find_next_peer() {
return;
}
}
if (E->key() == (int)next_packet_peer)
if (E->key() == (int)next_packet_peer) {
break;
}
E = E->next();
}
// No packet found
@@ -191,10 +198,11 @@ Error WebRTCMultiplayer::initialize(int p_self_id, bool p_server_compat) {
server_compat = p_server_compat;
// Mesh and server are always connected
if (!server_compat || p_self_id == 1)
if (!server_compat || p_self_id == 1) {
connection_status = CONNECTION_CONNECTED;
else
} else {
connection_status = CONNECTION_CONNECTING;
}
return OK;
}
@@ -332,8 +340,9 @@ Error WebRTCMultiplayer::put_packet(const uint8_t *p_buffer, int p_buffer_size)
for (Map<int, Ref<ConnectedPeer>>::Element *F = peer_map.front(); F; F = F->next()) {
// Exclude packet. If target_peer == 0 then don't exclude any packets
if (target_peer != 0 && F->key() == exclude)
if (target_peer != 0 && F->key() == exclude) {
continue;
}
ERR_CONTINUE(F->value()->channels.size() <= ch || !F->value()->channels[ch].is_valid());
F->value()->channels[ch]->put_packet(p_buffer, p_buffer_size);
@@ -343,8 +352,9 @@ Error WebRTCMultiplayer::put_packet(const uint8_t *p_buffer, int p_buffer_size)
}
int WebRTCMultiplayer::get_available_packet_count() const {
if (next_packet_peer == 0)
if (next_packet_peer == 0) {
return 0; // To be sure next call to get_packet works if size > 0 .
}
int size = 0;
for (Map<int, Ref<ConnectedPeer>>::Element *E = peer_map.front(); E; E = E->next()) {
for (List<Ref<WebRTCDataChannel>>::Element *F = E->get()->channels.front(); F; F = F->next()) {