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Style: Enforce braces around if blocks and loops
Using clang-tidy's `readability-braces-around-statements`. https://clang.llvm.org/extra/clang-tidy/checks/readability-braces-around-statements.html
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@@ -406,8 +406,9 @@ public:
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bool set_variable(const StringName &p_variable, const Variant &p_value) {
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Map<StringName, Variant>::Element *E = variables.find(p_variable);
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if (!E)
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if (!E) {
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return false;
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}
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E->get() = p_value;
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return true;
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@@ -415,8 +416,9 @@ public:
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bool get_variable(const StringName &p_variable, Variant *r_variable) const {
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const Map<StringName, Variant>::Element *E = variables.find(p_variable);
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if (!E)
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if (!E) {
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return false;
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}
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*r_variable = E->get();
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return true;
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@@ -500,11 +502,13 @@ public:
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bool debug_break_parse(const String &p_file, int p_node, const String &p_error);
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_FORCE_INLINE_ void enter_function(VisualScriptInstance *p_instance, const StringName *p_function, Variant *p_stack, Variant **p_work_mem, int *current_id) {
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if (Thread::get_main_id() != Thread::get_caller_id())
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if (Thread::get_main_id() != Thread::get_caller_id()) {
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return; //no support for other threads than main for now
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}
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if (ScriptDebugger::get_singleton()->get_lines_left() > 0 && ScriptDebugger::get_singleton()->get_depth() >= 0)
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if (ScriptDebugger::get_singleton()->get_lines_left() > 0 && ScriptDebugger::get_singleton()->get_depth() >= 0) {
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ScriptDebugger::get_singleton()->set_depth(ScriptDebugger::get_singleton()->get_depth() + 1);
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}
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if (_debug_call_stack_pos >= _debug_max_call_stack) {
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//stack overflow
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@@ -522,11 +526,13 @@ public:
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}
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_FORCE_INLINE_ void exit_function() {
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if (Thread::get_main_id() != Thread::get_caller_id())
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if (Thread::get_main_id() != Thread::get_caller_id()) {
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return; //no support for other threads than main for now
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}
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if (ScriptDebugger::get_singleton()->get_lines_left() > 0 && ScriptDebugger::get_singleton()->get_depth() >= 0)
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if (ScriptDebugger::get_singleton()->get_lines_left() > 0 && ScriptDebugger::get_singleton()->get_depth() >= 0) {
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ScriptDebugger::get_singleton()->set_depth(ScriptDebugger::get_singleton()->get_depth() - 1);
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}
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if (_debug_call_stack_pos == 0) {
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_debug_error = "Stack Underflow (Engine Bug)";
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