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mirror of https://github.com/godotengine/godot.git synced 2025-11-04 12:00:25 +00:00

Style: Enforce braces around if blocks and loops

Using clang-tidy's `readability-braces-around-statements`.
https://clang.llvm.org/extra/clang-tidy/checks/readability-braces-around-statements.html
This commit is contained in:
Rémi Verschelde
2021-05-05 12:44:11 +02:00
parent b8d198eeed
commit 140350d767
694 changed files with 23283 additions and 12499 deletions

View File

@@ -117,8 +117,9 @@ bool GridMap::_get(const StringName &p_name, Variant &r_ret) const {
}
r_ret = ret;
} else
} else {
return false;
}
return true;
}
@@ -151,10 +152,11 @@ uint32_t GridMap::get_collision_mask() const {
void GridMap::set_collision_mask_bit(int p_bit, bool p_value) {
uint32_t mask = get_collision_mask();
if (p_value)
if (p_value) {
mask |= 1 << p_bit;
else
} else {
mask &= ~(1 << p_bit);
}
set_collision_mask(mask);
}
@@ -164,10 +166,11 @@ bool GridMap::get_collision_mask_bit(int p_bit) const {
void GridMap::set_collision_layer_bit(int p_bit, bool p_value) {
uint32_t mask = get_collision_layer();
if (p_value)
if (p_value) {
mask |= 1 << p_bit;
else
} else {
mask &= ~(1 << p_bit);
}
set_collision_layer(mask);
}
@@ -176,11 +179,13 @@ bool GridMap::get_collision_layer_bit(int p_bit) const {
}
void GridMap::set_mesh_library(const Ref<MeshLibrary> &p_mesh_library) {
if (!mesh_library.is_null())
if (!mesh_library.is_null()) {
mesh_library->unregister_owner(this);
}
mesh_library = p_mesh_library;
if (!mesh_library.is_null())
if (!mesh_library.is_null()) {
mesh_library->register_owner(this);
}
_recreate_octant_data();
_change_notify("mesh_library");
@@ -328,8 +333,9 @@ int GridMap::get_cell_item(int p_x, int p_y, int p_z) const {
key.y = p_y;
key.z = p_z;
if (!cell_map.has(key))
if (!cell_map.has(key)) {
return INVALID_CELL_ITEM;
}
return cell_map[key].item;
}
@@ -343,8 +349,9 @@ int GridMap::get_cell_item_orientation(int p_x, int p_y, int p_z) const {
key.y = p_y;
key.z = p_z;
if (!cell_map.has(key))
if (!cell_map.has(key)) {
return -1;
}
return cell_map[key].rot;
}
@@ -382,8 +389,9 @@ void GridMap::_octant_transform(const OctantKey &p_key) {
bool GridMap::_octant_update(const OctantKey &p_key) {
ERR_FAIL_COND_V(!octant_map.has(p_key), false);
Octant &g = *octant_map[p_key];
if (!g.dirty)
if (!g.dirty) {
return false;
}
//erase body shapes
PhysicsServer::get_singleton()->body_clear_shapes(g.static_body);
@@ -429,8 +437,9 @@ bool GridMap::_octant_update(const OctantKey &p_key) {
ERR_CONTINUE(!cell_map.has(E->get()));
const Cell &c = cell_map[E->get()];
if (!mesh_library.is_valid() || !mesh_library->has_item(c.item))
if (!mesh_library.is_valid() || !mesh_library->has_item(c.item)) {
continue;
}
Vector3 cellpos = Vector3(E->get().x, E->get().y, E->get().z);
Vector3 ofs = _get_offset();
@@ -457,8 +466,9 @@ bool GridMap::_octant_update(const OctantKey &p_key) {
// add the item's shape at given xform to octant's static_body
for (int i = 0; i < shapes.size(); i++) {
// add the item's shape
if (!shapes[i].shape.is_valid())
if (!shapes[i].shape.is_valid()) {
continue;
}
PhysicsServer::get_singleton()->body_add_shape(g.static_body, shapes[i].shape->get_rid(), xform * shapes[i].local_transform);
if (g.collision_debug.is_valid()) {
shapes.write[i].shape->add_vertices_to_array(col_debug, xform * shapes[i].local_transform);
@@ -599,10 +609,12 @@ void GridMap::_octant_clean_up(const OctantKey &p_key) {
ERR_FAIL_COND(!octant_map.has(p_key));
Octant &g = *octant_map[p_key];
if (g.collision_debug.is_valid())
if (g.collision_debug.is_valid()) {
VS::get_singleton()->free(g.collision_debug);
if (g.collision_debug_instance.is_valid())
}
if (g.collision_debug_instance.is_valid()) {
VS::get_singleton()->free(g.collision_debug_instance);
}
PhysicsServer::get_singleton()->free(g.static_body);
@@ -650,8 +662,9 @@ void GridMap::_notification(int p_what) {
} break;
case NOTIFICATION_TRANSFORM_CHANGED: {
Transform new_xform = get_global_transform();
if (new_xform == last_transform)
if (new_xform == last_transform) {
break;
}
//update run
for (Map<OctantKey, Octant *>::Element *E = octant_map.front(); E; E = E->next()) {
_octant_transform(E->key());
@@ -686,8 +699,9 @@ void GridMap::_notification(int p_what) {
}
void GridMap::_update_visibility() {
if (!is_inside_tree())
if (!is_inside_tree()) {
return;
}
_change_notify("visible");
@@ -705,8 +719,9 @@ void GridMap::_update_visibility() {
}
void GridMap::_queue_octants_dirty() {
if (awaiting_update)
if (awaiting_update) {
return;
}
MessageQueue::get_singleton()->push_call(this, "_update_octants_callback");
awaiting_update = true;
@@ -724,8 +739,9 @@ void GridMap::_recreate_octant_data() {
void GridMap::_clear_internal() {
for (Map<OctantKey, Octant *>::Element *E = octant_map.front(); E; E = E->next()) {
if (is_inside_world())
if (is_inside_world()) {
_octant_exit_world(E->key());
}
_octant_clean_up(E->key());
memdelete(E->get());
@@ -745,8 +761,9 @@ void GridMap::resource_changed(const RES &p_res) {
}
void GridMap::_update_octants_callback() {
if (!awaiting_update)
if (!awaiting_update) {
return;
}
List<OctantKey> to_delete;
for (Map<OctantKey, Octant *>::Element *E = octant_map.front(); E; E = E->next()) {
@@ -841,10 +858,12 @@ void GridMap::_bind_methods() {
}
void GridMap::set_clip(bool p_enabled, bool p_clip_above, int p_floor, Vector3::Axis p_axis) {
if (!p_enabled && !clip)
if (!p_enabled && !clip) {
return;
if (clip && p_enabled && clip_floor == p_floor && p_clip_above == clip_above && p_axis == clip_axis)
}
if (clip && p_enabled && clip_floor == p_floor && p_clip_above == clip_above && p_axis == clip_axis) {
return;
}
clip = p_enabled;
clip_floor = p_floor;
@@ -882,19 +901,22 @@ Array GridMap::get_used_cells() const {
}
Array GridMap::get_meshes() {
if (mesh_library.is_null())
if (mesh_library.is_null()) {
return Array();
}
Vector3 ofs = _get_offset();
Array meshes;
for (Map<IndexKey, Cell>::Element *E = cell_map.front(); E; E = E->next()) {
int id = E->get().item;
if (!mesh_library->has_item(id))
if (!mesh_library->has_item(id)) {
continue;
}
Ref<Mesh> mesh = mesh_library->get_item_mesh(id);
if (mesh.is_null())
if (mesh.is_null()) {
continue;
}
IndexKey ik = E->key();
@@ -931,8 +953,9 @@ void GridMap::clear_baked_meshes() {
}
void GridMap::make_baked_meshes(bool p_gen_lightmap_uv, float p_lightmap_uv_texel_size) {
if (!mesh_library.is_valid())
if (!mesh_library.is_valid()) {
return;
}
//generate
Map<OctantKey, Map<Ref<Material>, Ref<SurfaceTool>>> surface_map;
@@ -941,12 +964,14 @@ void GridMap::make_baked_meshes(bool p_gen_lightmap_uv, float p_lightmap_uv_texe
IndexKey key = E->key();
int item = E->get().item;
if (!mesh_library->has_item(item))
if (!mesh_library->has_item(item)) {
continue;
}
Ref<Mesh> mesh = mesh_library->get_item_mesh(item);
if (!mesh.is_valid())
if (!mesh.is_valid()) {
continue;
}
Vector3 cellpos = Vector3(key.x, key.y, key.z);
Vector3 ofs = _get_offset();
@@ -969,8 +994,9 @@ void GridMap::make_baked_meshes(bool p_gen_lightmap_uv, float p_lightmap_uv_texe
Map<Ref<Material>, Ref<SurfaceTool>> &mat_map = surface_map[ok];
for (int i = 0; i < mesh->get_surface_count(); i++) {
if (mesh->surface_get_primitive_type(i) != Mesh::PRIMITIVE_TRIANGLES)
if (mesh->surface_get_primitive_type(i) != Mesh::PRIMITIVE_TRIANGLES) {
continue;
}
Ref<Material> surf_mat = mesh->surface_get_material(i);
if (!mat_map.has(surf_mat)) {
@@ -1060,8 +1086,9 @@ GridMap::GridMap() {
}
GridMap::~GridMap() {
if (!mesh_library.is_null())
if (!mesh_library.is_null()) {
mesh_library->unregister_owner(this);
}
clear();
}