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Style: Enforce braces around if blocks and loops
Using clang-tidy's `readability-braces-around-statements`. https://clang.llvm.org/extra/clang-tidy/checks/readability-braces-around-statements.html
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@@ -99,8 +99,9 @@ void AnimationNodeBlendTreeEditor::_property_changed(const StringName &p_propert
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}
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void AnimationNodeBlendTreeEditor::_update_graph() {
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if (updating)
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if (updating) {
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return;
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}
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visible_properties.clear();
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@@ -418,8 +419,9 @@ void AnimationNodeBlendTreeEditor::_delete_nodes_request() {
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}
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}
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if (to_erase.empty())
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if (to_erase.empty()) {
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return;
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}
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undo_redo->create_action(TTR("Delete Node(s)"));
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@@ -485,8 +487,9 @@ void AnimationNodeBlendTreeEditor::_filter_edited() {
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}
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bool AnimationNodeBlendTreeEditor::_update_filters(const Ref<AnimationNode> &anode) {
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if (updating || _filter_edit != anode)
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if (updating || _filter_edit != anode) {
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return false;
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}
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NodePath player_path = AnimationTreeEditor::get_singleton()->get_tree()->get_animation_player();
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@@ -585,8 +588,9 @@ bool AnimationNodeBlendTreeEditor::_update_filters(const Ref<AnimationNode> &ano
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if (base->has_node(accum)) {
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node = base->get_node(accum);
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}
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if (!node)
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if (!node) {
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continue; //no node, can't edit
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}
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if (path.get_subname_count()) {
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String concat = path.get_concatenated_subnames();
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@@ -673,8 +677,9 @@ void AnimationNodeBlendTreeEditor::_edit_filters(const String &p_which) {
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ERR_FAIL_COND(!anode.is_valid());
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_filter_edit = anode;
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if (!_update_filters(anode))
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if (!_update_filters(anode)) {
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return;
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}
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filter_dialog->popup_centered_minsize(Size2(500, 500) * EDSCALE);
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}
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@@ -690,8 +695,9 @@ void AnimationNodeBlendTreeEditor::_notification(int p_what) {
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error_panel->add_style_override("panel", get_stylebox("bg", "Tree"));
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error_label->add_color_override("font_color", get_color("error_color", "Editor"));
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if (p_what == NOTIFICATION_THEME_CHANGED && is_visible_in_tree())
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if (p_what == NOTIFICATION_THEME_CHANGED && is_visible_in_tree()) {
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_update_graph();
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}
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}
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if (p_what == NOTIFICATION_PROCESS) {
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@@ -757,8 +763,9 @@ void AnimationNodeBlendTreeEditor::_notification(int p_what) {
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}
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void AnimationNodeBlendTreeEditor::_scroll_changed(const Vector2 &p_scroll) {
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if (updating)
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if (updating) {
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return;
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}
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updating = true;
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blend_tree->set_graph_offset(p_scroll / EDSCALE);
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updating = false;
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