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Add double_tap attribute to InputEventScreenTouch

This provides parity with the `InputEventMouseButton` allowing for proper conversion between the two events.
This commit is contained in:
Fredia Huya-Kouadio
2022-10-22 07:30:46 -07:00
parent 276ab5be07
commit 13e4770b97
12 changed files with 54 additions and 43 deletions

View File

@@ -519,6 +519,7 @@ void Input::_parse_input_event_impl(const Ref<InputEvent> &p_event, bool p_is_em
touch_event.instantiate();
touch_event->set_pressed(mb->is_pressed());
touch_event->set_position(mb->get_position());
touch_event->set_double_tap(mb->is_double_click());
event_dispatch_function(touch_event);
}
}
@@ -580,6 +581,7 @@ void Input::_parse_input_event_impl(const Ref<InputEvent> &p_event, bool p_is_em
button_event->set_global_position(st->get_position());
button_event->set_pressed(st->is_pressed());
button_event->set_button_index(MouseButton::LEFT);
button_event->set_double_click(st->is_double_tap());
if (st->is_pressed()) {
button_event->set_button_mask(MouseButton(mouse_button_mask | MouseButton::MASK_LEFT));
} else {