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Update OpenXR thirdparty library to 1.1.38, changed OpenXR init to stay on 1.0.x
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@@ -525,7 +525,7 @@ bool OpenXRAPI::create_instance() {
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1, // applicationVersion, we don't currently have this
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"Godot Game Engine", // engineName
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VERSION_MAJOR * 10000 + VERSION_MINOR * 100 + VERSION_PATCH, // engineVersion 4.0 -> 40000, 4.0.1 -> 40001, 4.1 -> 40100, etc.
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XR_CURRENT_API_VERSION // apiVersion
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XR_API_VERSION_1_0 // apiVersion
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};
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void *next_pointer = nullptr;
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