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Improve save handling for built-in scripts

This commit is contained in:
kobewi
2021-11-06 02:15:19 +01:00
parent 7538c05215
commit 134e4d168b
6 changed files with 93 additions and 54 deletions

View File

@@ -365,6 +365,7 @@ class ScriptEditor : public PanelContainer {
void _add_callback(Object *p_obj, const String &p_function, const PackedStringArray &p_args);
void _res_saved_callback(const Ref<Resource> &p_res);
void _scene_saved_callback(const String &p_path);
bool open_textfile_after_create = true;
bool trim_trailing_whitespace_on_save;