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Implement shader array support for varyings
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@@ -924,6 +924,9 @@ bool ShaderLanguage::_find_identifier(const BlockNode *p_block, const Map<String
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if (r_data_type) {
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*r_data_type = shader->varyings[p_identifier].type;
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}
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if (r_array_size) {
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*r_array_size = shader->varyings[p_identifier].array_size;
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}
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if (r_type) {
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*r_type = IDENTIFIER_VARYING;
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}
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@@ -2759,6 +2762,12 @@ bool ShaderLanguage::_validate_assign(Node *p_node, const Map<StringName, BuiltI
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return false;
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}
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if (shader->varyings.has(arr->name) && current_function != String("vertex")) {
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if (r_message)
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*r_message = RTR("Varyings can only be assigned in vertex function.");
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return false;
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}
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return true;
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}
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@@ -4695,7 +4704,7 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
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}
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if (!uniform && (type < TYPE_FLOAT || type > TYPE_MAT4)) {
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_set_error("Invalid type for varying, only float,vec2,vec3,vec4,mat2,mat3,mat4 allowed.");
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_set_error("Invalid type for varying, only float,vec2,vec3,vec4,mat2,mat3,mat4 or array of these types allowed.");
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return ERR_PARSE_ERROR;
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}
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@@ -4877,13 +4886,36 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
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varying.type = type;
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varying.precision = precision;
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varying.interpolation = interpolation;
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shader->varyings[name] = varying;
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tk = _get_token();
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if (tk.type != TK_SEMICOLON) {
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_set_error("Expected ';'");
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if (tk.type != TK_SEMICOLON && tk.type != TK_BRACKET_OPEN) {
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_set_error("Expected ';' or '['");
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return ERR_PARSE_ERROR;
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}
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if (tk.type == TK_BRACKET_OPEN) {
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tk = _get_token();
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if (tk.type == TK_INT_CONSTANT && tk.constant > 0) {
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varying.array_size = (int)tk.constant;
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tk = _get_token();
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if (tk.type == TK_BRACKET_CLOSE) {
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tk = _get_token();
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if (tk.type != TK_SEMICOLON) {
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_set_error("Expected ';'");
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return ERR_PARSE_ERROR;
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}
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} else {
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_set_error("Expected ']'");
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return ERR_PARSE_ERROR;
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}
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} else {
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_set_error("Expected single integer constant > 0");
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return ERR_PARSE_ERROR;
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}
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}
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shader->varyings[name] = varying;
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}
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} break;
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