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Merge pull request #60803 from Chaosus/shader_hint_rename

Rename `hint_albedo`, `hint_white/black` in shaders
This commit is contained in:
Rémi Verschelde
2022-05-24 08:15:33 +02:00
committed by GitHub
11 changed files with 199 additions and 290 deletions

View File

@@ -160,8 +160,8 @@ public:
TK_ARG_OUT,
TK_ARG_INOUT,
TK_RENDER_MODE,
TK_HINT_WHITE_TEXTURE,
TK_HINT_BLACK_TEXTURE,
TK_HINT_DEFAULT_WHITE_TEXTURE,
TK_HINT_DEFAULT_BLACK_TEXTURE,
TK_HINT_NORMAL_TEXTURE,
TK_HINT_ROUGHNESS_NORMAL_TEXTURE,
TK_HINT_ROUGHNESS_R,
@@ -170,9 +170,7 @@ public:
TK_HINT_ROUGHNESS_A,
TK_HINT_ROUGHNESS_GRAY,
TK_HINT_ANISOTROPY_TEXTURE,
TK_HINT_ALBEDO_TEXTURE,
TK_HINT_BLACK_ALBEDO_TEXTURE,
TK_HINT_COLOR,
TK_HINT_SOURCE_COLOR,
TK_HINT_RANGE,
TK_HINT_INSTANCE_INDEX,
TK_FILTER_NEAREST,
@@ -653,10 +651,8 @@ public:
struct Uniform {
enum Hint {
HINT_NONE,
HINT_COLOR,
HINT_RANGE,
HINT_ALBEDO,
HINT_BLACK_ALBEDO,
HINT_SOURCE_COLOR,
HINT_NORMAL,
HINT_ROUGHNESS_NORMAL,
HINT_ROUGHNESS_R,
@@ -664,8 +660,8 @@ public:
HINT_ROUGHNESS_B,
HINT_ROUGHNESS_A,
HINT_ROUGHNESS_GRAY,
HINT_BLACK,
HINT_WHITE,
HINT_DEFAULT_BLACK,
HINT_DEFAULT_WHITE,
HINT_ANISOTROPY,
HINT_MAX
};