You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2025-11-07 12:30:27 +00:00
Merged iphone and osx audio drivers into drivers/coreaudio
This commit is contained in:
committed by
Marcelo
parent
2c5fa0947d
commit
12d40fa03f
@@ -103,7 +103,7 @@ def configure(env):
|
||||
## Flags
|
||||
|
||||
env.Append(CPPPATH=['#platform/osx'])
|
||||
env.Append(CPPFLAGS=['-DOSX_ENABLED', '-DUNIX_ENABLED', '-DGLES2_ENABLED', '-DAPPLE_STYLE_KEYS'])
|
||||
env.Append(CPPFLAGS=['-DOSX_ENABLED', '-DUNIX_ENABLED', '-DGLES2_ENABLED', '-DAPPLE_STYLE_KEYS', '-DCOREAUDIO_ENABLED'])
|
||||
env.Append(LINKFLAGS=['-framework', 'Cocoa', '-framework', 'Carbon', '-framework', 'OpenGL', '-framework', 'AGL', '-framework', 'AudioUnit', '-framework', 'CoreAudio', '-lz', '-framework', 'IOKit', '-framework', 'ForceFeedback'])
|
||||
env.Append(LIBS=['pthread'])
|
||||
|
||||
|
||||
Reference in New Issue
Block a user