You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2025-11-21 14:57:09 +00:00
Merge pull request #100376 from larspet/filesystem-tree-rebuild
Don't rebuild tree when selecting a file in FileSystem list view
This commit is contained in:
@@ -3565,9 +3565,6 @@ void FileSystemDock::_file_multi_selected(int p_index, bool p_selected) {
|
||||
String fpath = files->get_item_metadata(current);
|
||||
if (!fpath.ends_with("/")) {
|
||||
current_path = fpath;
|
||||
if (display_mode != DISPLAY_MODE_TREE_ONLY) {
|
||||
_update_tree(get_uncollapsed_paths());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user