You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2025-11-07 12:30:27 +00:00
Reorganized core/ directory, it was too fatty already
-Removed FuncRef, since Callable makes it obsolete -Removed int_types.h as its obsolete in c++11+ -Changed color names code
This commit is contained in:
@@ -29,8 +29,8 @@
|
||||
/*************************************************************************/
|
||||
|
||||
#include "broad_phase_3d_basic.h"
|
||||
#include "core/list.h"
|
||||
#include "core/print_string.h"
|
||||
#include "core/string/print_string.h"
|
||||
#include "core/templates/list.h"
|
||||
|
||||
BroadPhase3DSW::ID BroadPhase3DBasic::create(CollisionObject3DSW *p_object, int p_subindex) {
|
||||
ERR_FAIL_COND_V(p_object == nullptr, 0);
|
||||
|
||||
Reference in New Issue
Block a user