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Reorganized core/ directory, it was too fatty already
-Removed FuncRef, since Callable makes it obsolete -Removed int_types.h as its obsolete in c++11+ -Changed color names code
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@@ -30,7 +30,7 @@
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#include "texture_progress.h"
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#include "core/engine.h"
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#include "core/config/engine.h"
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void TextureProgress::set_under_texture(const Ref<Texture2D> &p_texture) {
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under = p_texture;
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