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Reorganized core/ directory, it was too fatty already
-Removed FuncRef, since Callable makes it obsolete -Removed int_types.h as its obsolete in c++11+ -Changed color names code
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@@ -31,23 +31,23 @@
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#ifndef GDSCRIPT_PARSER_H
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#define GDSCRIPT_PARSER_H
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#include "core/hash_map.h"
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#include "core/io/multiplayer_api.h"
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#include "core/list.h"
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#include "core/map.h"
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#include "core/reference.h"
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#include "core/resource.h"
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#include "core/script_language.h"
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#include "core/string_name.h"
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#include "core/ustring.h"
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#include "core/variant.h"
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#include "core/vector.h"
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#include "core/io/resource.h"
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#include "core/object/reference.h"
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#include "core/object/script_language.h"
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#include "core/string/string_name.h"
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#include "core/string/ustring.h"
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#include "core/templates/hash_map.h"
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#include "core/templates/list.h"
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#include "core/templates/map.h"
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#include "core/templates/vector.h"
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#include "core/variant/variant.h"
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#include "gdscript_cache.h"
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#include "gdscript_functions.h"
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#include "gdscript_tokenizer.h"
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#ifdef DEBUG_ENABLED
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#include "core/string_builder.h"
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#include "core/string/string_builder.h"
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#include "gdscript_warning.h"
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#endif // DEBUG_ENABLED
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