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mirror of https://github.com/godotengine/godot.git synced 2025-11-07 12:30:27 +00:00

Improve MultiplayerSynchronizer editor usability

* Add a button to add properties (which lets you select node and property)
* Add ability to drag properties and drop them to the editor.
* Made the editor transient (not always visible on the bottom) since its not needed most of the time.
* Added the ability to pin the editor, in case dragging properties from other nodes is desired.
This commit is contained in:
reduz
2022-05-23 02:24:14 +02:00
parent 3568b3deea
commit 12474fd87a
12 changed files with 456 additions and 41 deletions

View File

@@ -37,6 +37,129 @@
#include "scene/gui/tree.h"
#include "scene/multiplayer/multiplayer_synchronizer.h"
void ReplicationEditor::_pick_node_filter_text_changed(const String &p_newtext) {
TreeItem *root_item = pick_node->get_scene_tree()->get_scene_tree()->get_root();
Vector<Node *> select_candidates;
Node *to_select = nullptr;
String filter = pick_node->get_filter_line_edit()->get_text();
_pick_node_select_recursive(root_item, filter, select_candidates);
if (!select_candidates.is_empty()) {
for (int i = 0; i < select_candidates.size(); ++i) {
Node *candidate = select_candidates[i];
if (((String)candidate->get_name()).to_lower().begins_with(filter.to_lower())) {
to_select = candidate;
break;
}
}
if (!to_select) {
to_select = select_candidates[0];
}
}
pick_node->get_scene_tree()->set_selected(to_select);
}
void ReplicationEditor::_pick_node_select_recursive(TreeItem *p_item, const String &p_filter, Vector<Node *> &p_select_candidates) {
if (!p_item) {
return;
}
NodePath np = p_item->get_metadata(0);
Node *node = get_node(np);
if (!p_filter.is_empty() && ((String)node->get_name()).findn(p_filter) != -1) {
p_select_candidates.push_back(node);
}
TreeItem *c = p_item->get_first_child();
while (c) {
_pick_node_select_recursive(c, p_filter, p_select_candidates);
c = c->get_next();
}
}
void ReplicationEditor::_pick_node_filter_input(const Ref<InputEvent> &p_ie) {
Ref<InputEventKey> k = p_ie;
if (k.is_valid()) {
switch (k->get_keycode()) {
case Key::UP:
case Key::DOWN:
case Key::PAGEUP:
case Key::PAGEDOWN: {
pick_node->get_scene_tree()->get_scene_tree()->gui_input(k);
pick_node->get_filter_line_edit()->accept_event();
} break;
default:
break;
}
}
}
void ReplicationEditor::_pick_node_selected(NodePath p_path) {
Node *root = current->get_node(current->get_root_path());
ERR_FAIL_COND(!root);
Node *node = get_node(p_path);
ERR_FAIL_COND(!node);
NodePath path_to = root->get_path_to(node);
adding_node_path = path_to;
prop_selector->select_property_from_instance(node);
}
void ReplicationEditor::_pick_new_property() {
if (current == nullptr) {
EditorNode::get_singleton()->show_warning(TTR("Select a replicator node in order to pick a property to add to it."));
return;
}
Node *root = current->get_node(current->get_root_path());
if (!root) {
EditorNode::get_singleton()->show_warning(TTR("Not possible to add a new property to synchronize without a root."));
return;
}
pick_node->popup_scenetree_dialog();
pick_node->get_filter_line_edit()->clear();
pick_node->get_filter_line_edit()->grab_focus();
}
void ReplicationEditor::_add_sync_property(String p_path) {
config = current->get_replication_config();
if (config.is_valid() && config->has_property(p_path)) {
EditorNode::get_singleton()->show_warning(TTR("Property is already being synchronized."));
return;
}
UndoRedo *undo_redo = EditorNode::get_singleton()->get_undo_redo();
undo_redo->create_action(TTR("Add property to synchronizer"));
if (config.is_null()) {
config.instantiate();
current->set_replication_config(config);
undo_redo->add_do_method(current, "set_replication_config", config);
undo_redo->add_undo_method(current, "set_replication_config", Ref<SceneReplicationConfig>());
_update_config();
}
undo_redo->add_do_method(config.ptr(), "add_property", p_path);
undo_redo->add_undo_method(config.ptr(), "remove_property", p_path);
undo_redo->add_do_method(this, "_update_config");
undo_redo->add_undo_method(this, "_update_config");
undo_redo->commit_action();
}
void ReplicationEditor::_pick_node_property_selected(String p_name) {
String adding_prop_path = String(adding_node_path) + ":" + p_name;
_add_sync_property(adding_prop_path);
}
/// ReplicationEditor
ReplicationEditor::ReplicationEditor() {
set_v_size_flags(SIZE_EXPAND_FILL);
@@ -56,16 +179,44 @@ ReplicationEditor::ReplicationEditor() {
vb->set_v_size_flags(SIZE_EXPAND_FILL);
add_child(vb);
pick_node = memnew(SceneTreeDialog);
add_child(pick_node);
pick_node->register_text_enter(pick_node->get_filter_line_edit());
pick_node->set_title(TTR("Pick a node to synchronize:"));
pick_node->connect("selected", callable_mp(this, &ReplicationEditor::_pick_node_selected));
pick_node->get_filter_line_edit()->connect("text_changed", callable_mp(this, &ReplicationEditor::_pick_node_filter_text_changed));
pick_node->get_filter_line_edit()->connect("gui_input", callable_mp(this, &ReplicationEditor::_pick_node_filter_input));
prop_selector = memnew(PropertySelector);
add_child(prop_selector);
prop_selector->connect("selected", callable_mp(this, &ReplicationEditor::_pick_node_property_selected));
HBoxContainer *hb = memnew(HBoxContainer);
vb->add_child(hb);
add_pick_button = memnew(Button);
add_pick_button->connect("pressed", callable_mp(this, &ReplicationEditor::_pick_new_property));
add_pick_button->set_text(TTR("Add property to sync.."));
hb->add_child(add_pick_button);
VSeparator *vs = memnew(VSeparator);
vs->set_custom_minimum_size(Size2(30 * EDSCALE, 0));
hb->add_child(vs);
hb->add_child(memnew(Label(TTR("Path:"))));
np_line_edit = memnew(LineEdit);
np_line_edit->set_placeholder(":property");
np_line_edit->set_h_size_flags(SIZE_EXPAND_FILL);
hb->add_child(np_line_edit);
add_button = memnew(Button);
add_button->connect("pressed", callable_mp(this, &ReplicationEditor::_add_pressed));
add_button->set_text(TTR("Add"));
hb->add_child(add_button);
add_from_path_button = memnew(Button);
add_from_path_button->connect("pressed", callable_mp(this, &ReplicationEditor::_add_pressed));
add_from_path_button->set_text(TTR("Add from path"));
hb->add_child(add_from_path_button);
vs = memnew(VSeparator);
vs->set_custom_minimum_size(Size2(30 * EDSCALE, 0));
hb->add_child(vs);
pin = memnew(Button);
pin->set_flat(true);
pin->set_toggle_mode(true);
hb->add_child(pin);
tree = memnew(Tree);
tree->set_hide_root(true);
@@ -85,19 +236,88 @@ ReplicationEditor::ReplicationEditor() {
tree->connect("item_edited", callable_mp(this, &ReplicationEditor::_tree_item_edited));
tree->set_v_size_flags(SIZE_EXPAND_FILL);
vb->add_child(tree);
drop_label = memnew(Label);
drop_label->set_text(TTR("Add properties using the buttons above or\ndrag them them from the inspector and drop them here."));
drop_label->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_CENTER);
drop_label->set_vertical_alignment(VERTICAL_ALIGNMENT_CENTER);
tree->add_child(drop_label);
drop_label->set_anchors_and_offsets_preset(Control::PRESET_WIDE);
tree->set_drag_forwarding(this);
}
void ReplicationEditor::_bind_methods() {
ClassDB::bind_method(D_METHOD("_update_config"), &ReplicationEditor::_update_config);
ClassDB::bind_method(D_METHOD("_update_checked", "property", "column", "checked"), &ReplicationEditor::_update_checked);
ClassDB::bind_method("_can_drop_data_fw", &ReplicationEditor::_can_drop_data_fw);
ClassDB::bind_method("_drop_data_fw", &ReplicationEditor::_drop_data_fw);
ADD_SIGNAL(MethodInfo("keying_changed"));
}
bool ReplicationEditor::_can_drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from) const {
Dictionary d = p_data;
if (!d.has("type")) {
return false;
}
String t = d["type"];
if (t != "obj_property") {
return false;
}
Object *obj = d["object"];
if (!obj) {
return false;
}
Node *node = Object::cast_to<Node>(obj);
if (!node) {
return false;
}
return true;
}
void ReplicationEditor::_drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from) {
if (current == nullptr) {
EditorNode::get_singleton()->show_warning(TTR("Select a replicator node in order to pick a property to add to it."));
return;
}
Node *root = current->get_node(current->get_root_path());
if (!root) {
EditorNode::get_singleton()->show_warning(TTR("Not possible to add a new property to synchronize without a root."));
return;
}
Dictionary d = p_data;
if (!d.has("type")) {
return;
}
String t = d["type"];
if (t != "obj_property") {
return;
}
Object *obj = d["object"];
if (!obj) {
return;
}
Node *node = Object::cast_to<Node>(obj);
if (!node) {
return;
}
String path = root->get_path_to(node);
path += ":" + String(d["property"]);
_add_sync_property(path);
}
void ReplicationEditor::_notification(int p_what) {
switch (p_what) {
case NOTIFICATION_ENTER_TREE:
case EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED: {
add_theme_style_override("panel", EditorNode::get_singleton()->get_gui_base()->get_theme_stylebox(SNAME("panel"), SNAME("Panel")));
add_pick_button->set_icon(get_theme_icon(SNAME("Add"), SNAME("EditorIcons")));
pin->set_icon(get_theme_icon(SNAME("Pin"), SNAME("EditorIcons")));
} break;
case NOTIFICATION_VISIBILITY_CHANGED: {
@@ -236,11 +456,15 @@ void ReplicationEditor::_update_config() {
deleting = NodePath();
tree->clear();
tree->create_item();
drop_label->set_visible(true);
if (!config.is_valid()) {
update_keying();
return;
}
TypedArray<NodePath> props = config->get_properties();
if (props.size()) {
drop_label->set_visible(false);
}
for (int i = 0; i < props.size(); i++) {
const NodePath path = props[i];
_add_property(path, config->property_get_spawn(path), config->property_get_sync(path));
@@ -341,7 +565,9 @@ void ReplicationEditor::property_keyed(const String &p_property) {
/// ReplicationEditorPlugin
ReplicationEditorPlugin::ReplicationEditorPlugin() {
repl_editor = memnew(ReplicationEditor);
EditorNode::get_singleton()->add_bottom_panel_item(TTR("Replication"), repl_editor);
button = EditorNode::get_singleton()->add_bottom_panel_item(TTR("Replication"), repl_editor);
button->hide();
repl_editor->get_pin()->connect("pressed", callable_mp(this, &ReplicationEditorPlugin::_pinned));
}
ReplicationEditorPlugin::~ReplicationEditorPlugin() {
@@ -378,6 +604,17 @@ void ReplicationEditorPlugin::_node_removed(Node *p_node) {
if (repl_editor->is_visible_in_tree()) {
EditorNode::get_singleton()->hide_bottom_panel();
}
button->hide();
repl_editor->get_pin()->set_pressed(false);
}
}
void ReplicationEditorPlugin::_pinned() {
if (!repl_editor->get_pin()->is_pressed()) {
if (repl_editor->is_visible_in_tree()) {
EditorNode::get_singleton()->hide_bottom_panel();
}
button->hide();
}
}
@@ -391,6 +628,14 @@ bool ReplicationEditorPlugin::handles(Object *p_object) const {
void ReplicationEditorPlugin::make_visible(bool p_visible) {
if (p_visible) {
//editor->hide_animation_player_editors();
//editor->animation_panel_make_visible(true);
button->show();
EditorNode::get_singleton()->make_bottom_panel_item_visible(repl_editor);
} else if (!repl_editor->get_pin()->is_pressed()) {
if (repl_editor->is_visible_in_tree()) {
EditorNode::get_singleton()->hide_bottom_panel();
}
button->hide();
}
}