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Show a warning that an animation must be selected in order to edit it. Avoid copying/pasting if no anim selected. Closes #5799

This commit is contained in:
Juan Linietsky
2016-07-22 09:42:12 -03:00
parent f51a816253
commit 12472534ec
3 changed files with 21 additions and 2 deletions

View File

@@ -43,6 +43,7 @@ void AnimationPlayerEditor::_node_removed(Node *p_node) {
key_editor->set_animation(Ref<Animation>());
key_editor->set_root(NULL);
key_editor->show_select_node_warning(true);
_update_player();
//editor->animation_editor_make_visible(false);
@@ -832,6 +833,7 @@ void AnimationPlayerEditor::_update_player() {
remove_anim->set_disabled(animlist.size()==0);
resource_edit_anim->set_disabled(animlist.size()==0);
save_anim->set_disabled(animlist.size() == 0);
tool_anim->set_disabled(player==NULL);
int active_idx=-1;
@@ -889,9 +891,11 @@ void AnimationPlayerEditor::edit(AnimationPlayer *p_player) {
return; //ignore, pinned
player=p_player;
if (player)
if (player) {
_update_player();
else {
key_editor->show_select_node_warning(false);
} else {
key_editor->show_select_node_warning(true);
// hide();
@@ -1123,6 +1127,7 @@ void AnimationPlayerEditor::_hide_anim_editors() {
key_editor->set_animation(Ref<Animation>());
key_editor->set_root(NULL);
key_editor->show_select_node_warning(true);
// editor->animation_editor_make_visible(false);
}
@@ -1531,6 +1536,8 @@ void AnimationPlayerEditorPlugin::edit(Object *p_object) {
if (!p_object)
return;
anim_editor->edit(p_object->cast_to<AnimationPlayer>());
}
bool AnimationPlayerEditorPlugin::handles(Object *p_object) const {