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Metal: Add MetalFX upscaling support
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
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@@ -37,6 +37,9 @@
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#include "servers/rendering/renderer_rd/effects/debug_effects.h"
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#include "servers/rendering/renderer_rd/effects/fsr.h"
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#include "servers/rendering/renderer_rd/effects/luminance.h"
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#ifdef METAL_ENABLED
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#include "servers/rendering/renderer_rd/effects/metal_fx.h"
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#endif
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#include "servers/rendering/renderer_rd/effects/tone_mapper.h"
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#include "servers/rendering/renderer_rd/effects/vrs.h"
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#include "servers/rendering/renderer_rd/environment/gi.h"
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@@ -61,6 +64,9 @@ protected:
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RendererRD::ToneMapper *tone_mapper = nullptr;
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RendererRD::FSR *fsr = nullptr;
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RendererRD::VRS *vrs = nullptr;
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#ifdef METAL_ENABLED
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RendererRD::MFXSpatialEffect *mfx_spatial = nullptr;
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#endif
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double time = 0.0;
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double time_step = 0.0;
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