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mirror of https://github.com/godotengine/godot.git synced 2025-12-06 17:25:19 +00:00

Visual Shader Editing for 2D

Editing 2D shaders with visual editor seems to work now.
This commit is contained in:
Juan Linietsky
2015-01-20 20:25:19 -03:00
parent 79af805710
commit 11c1756257
12 changed files with 137 additions and 29 deletions

View File

@@ -4035,7 +4035,8 @@ EditorNode::EditorNode() {
add_editor_plugin( memnew( ScriptEditorPlugin(this) ) );
add_editor_plugin( memnew( EditorHelpPlugin(this) ) );
add_editor_plugin( memnew( AnimationPlayerEditorPlugin(this) ) );
add_editor_plugin( memnew( ShaderGraphEditorPlugin(this) ) );
add_editor_plugin( memnew( ShaderGraphEditorPlugin(this,true) ) );
add_editor_plugin( memnew( ShaderGraphEditorPlugin(this,false) ) );
add_editor_plugin( memnew( ShaderEditorPlugin(this,true) ) );
add_editor_plugin( memnew( ShaderEditorPlugin(this,false) ) );
add_editor_plugin( memnew( CameraEditorPlugin(this) ) );