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Visual Shader Editing for 2D
Editing 2D shaders with visual editor seems to work now.
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@@ -1112,6 +1112,7 @@ const ShaderLanguage::BuiltinsDef ShaderLanguage::ci_vertex_builtins_defs[]={
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{ "SRC_VERTEX", TYPE_VEC2},
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{ "VERTEX", TYPE_VEC2},
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{ "WORLD_VERTEX", TYPE_VEC2},
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{ "UV", TYPE_VEC2},
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{ "COLOR", TYPE_VEC4},
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{ "VAR1", TYPE_VEC4},
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