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Fixed too many little issues, check the issues closed today.
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@@ -224,7 +224,9 @@ void SceneTreeEditor::_add_nodes(Node *p_node,TreeItem *p_parent) {
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if (p_node!=get_scene_node() && p_node->get_filename()!="" && can_open_instance) {
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item->add_button(0,get_icon("InstanceOptions","EditorIcons"),BUTTON_SUBSCENE);
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item->set_tooltip(0,"Instance: "+p_node->get_filename());
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item->set_tooltip(0,"Instance: "+p_node->get_filename()+"\nType: "+p_node->get_type());
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} else {
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item->set_tooltip(0,String(p_node->get_name())+"\nType: "+p_node->get_type());
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}
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if (can_open_instance) {
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