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Merge pull request #46657 from lawnjelly/revert_snapping

Revert backport of 2D transform and camera snapping options
This commit is contained in:
Rémi Verschelde
2021-03-08 14:49:41 +01:00
committed by GitHub
9 changed files with 4 additions and 37 deletions

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@@ -1127,8 +1127,7 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph
}
Engine::get_singleton()->_gpu_pixel_snap = GLOBAL_DEF("rendering/2d/snapping/use_gpu_pixel_snap", false);
Engine::get_singleton()->_snap_2d_transforms = GLOBAL_DEF("rendering/2d/snapping/use_transform_snap", false);
Engine::get_singleton()->_snap_2d_viewports = GLOBAL_DEF("rendering/2d/snapping/use_camera_snap", false);
OS::get_singleton()->_keep_screen_on = GLOBAL_DEF("display/window/energy_saving/keep_screen_on", true);
if (rtm == -1) {
rtm = GLOBAL_DEF("rendering/threads/thread_model", OS::RENDER_THREAD_SAFE);