You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2025-11-23 15:16:17 +00:00
Merge pull request #80215 from clayjohn/HDR-2D
Add option to enable HDR rendering in 2D
This commit is contained in:
@@ -185,7 +185,7 @@ bool SkyRD::SkyMaterialData::update_parameters(const HashMap<StringName, Variant
|
||||
|
||||
uniform_set_updated = true;
|
||||
|
||||
return update_parameters_uniform_set(p_parameters, p_uniform_dirty, p_textures_dirty, shader_data->uniforms, shader_data->ubo_offsets.ptr(), shader_data->texture_uniforms, shader_data->default_texture_params, shader_data->ubo_size, uniform_set, scene_singleton->sky.sky_shader.shader.version_get_shader(shader_data->version, 0), SKY_SET_MATERIAL, true);
|
||||
return update_parameters_uniform_set(p_parameters, p_uniform_dirty, p_textures_dirty, shader_data->uniforms, shader_data->ubo_offsets.ptr(), shader_data->texture_uniforms, shader_data->default_texture_params, shader_data->ubo_size, uniform_set, scene_singleton->sky.sky_shader.shader.version_get_shader(shader_data->version, 0), SKY_SET_MATERIAL, true, true);
|
||||
}
|
||||
|
||||
SkyRD::SkyMaterialData::~SkyMaterialData() {
|
||||
|
||||
Reference in New Issue
Block a user