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Sphere occluders (portals and general use)
Add framework for supporting geometrical occluders within rooms, and add support for sphere occluders. Includes gizmos for editing. They also work outside the portal system.
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@@ -5001,6 +5001,13 @@ void SpatialEditor::_menu_item_pressed(int p_option) {
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RoomManager::static_rooms_set_active(!is_checked);
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update_portal_tools();
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} break;
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case MENU_VIEW_OCCLUSION_CULLING: {
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int checkbox_id = view_menu->get_popup()->get_item_index(p_option);
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bool is_checked = view_menu->get_popup()->is_item_checked(checkbox_id);
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VisualServer::get_singleton()->set_use_occlusion_culling(!is_checked);
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view_menu->get_popup()->set_item_checked(checkbox_id, !is_checked);
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} break;
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case MENU_VIEW_CAMERA_SETTINGS: {
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settings_dialog->popup_centered(settings_vbc->get_combined_minimum_size() + Size2(50, 50));
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} break;
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@@ -6480,12 +6487,14 @@ SpatialEditor::SpatialEditor(EditorNode *p_editor) {
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p->add_check_shortcut(ED_SHORTCUT("spatial_editor/view_origin", TTR("View Origin")), MENU_VIEW_ORIGIN);
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p->add_check_shortcut(ED_SHORTCUT("spatial_editor/view_grid", TTR("View Grid"), KEY_MASK_CMD + KEY_G), MENU_VIEW_GRID);
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p->add_check_shortcut(ED_SHORTCUT("spatial_editor/view_portal_culling", TTR("View Portal Culling"), KEY_MASK_ALT | KEY_P), MENU_VIEW_PORTAL_CULLING);
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p->add_check_shortcut(ED_SHORTCUT("spatial_editor/view_occlusion_culling", TTR("View Occlusion Culling")), MENU_VIEW_OCCLUSION_CULLING);
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p->add_separator();
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p->add_shortcut(ED_SHORTCUT("spatial_editor/settings", TTR("Settings...")), MENU_VIEW_CAMERA_SETTINGS);
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p->set_item_checked(p->get_item_index(MENU_VIEW_ORIGIN), true);
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p->set_item_checked(p->get_item_index(MENU_VIEW_GRID), true);
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p->set_item_checked(p->get_item_index(MENU_VIEW_OCCLUSION_CULLING), true);
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p->connect("id_pressed", this, "_menu_item_pressed");
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@@ -6867,12 +6876,13 @@ void EditorSpatialGizmoPlugin::create_icon_material(const String &p_name, const
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materials[p_name] = icons;
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}
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void EditorSpatialGizmoPlugin::create_handle_material(const String &p_name, bool p_billboard) {
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void EditorSpatialGizmoPlugin::create_handle_material(const String &p_name, bool p_billboard, const Ref<Texture> &p_icon) {
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Ref<SpatialMaterial> handle_material = Ref<SpatialMaterial>(memnew(SpatialMaterial));
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handle_material->set_flag(SpatialMaterial::FLAG_UNSHADED, true);
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handle_material->set_flag(SpatialMaterial::FLAG_USE_POINT_SIZE, true);
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Ref<Texture> handle_t = SpatialEditor::get_singleton()->get_icon("Editor3DHandle", "EditorIcons");
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Ref<Texture> handle_t = p_icon != nullptr ? p_icon : SpatialEditor::get_singleton()->get_icon("Editor3DHandle", "EditorIcons");
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handle_material->set_point_size(handle_t->get_width());
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handle_material->set_texture(SpatialMaterial::TEXTURE_ALBEDO, handle_t);
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handle_material->set_albedo(Color(1, 1, 1));
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@@ -6956,7 +6966,7 @@ void EditorSpatialGizmoPlugin::_bind_methods() {
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ClassDB::bind_method(D_METHOD("create_material", "name", "color", "billboard", "on_top", "use_vertex_color"), &EditorSpatialGizmoPlugin::create_material, DEFVAL(false), DEFVAL(false), DEFVAL(false));
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ClassDB::bind_method(D_METHOD("create_icon_material", "name", "texture", "on_top", "color"), &EditorSpatialGizmoPlugin::create_icon_material, DEFVAL(false), DEFVAL(Color(1, 1, 1, 1)));
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ClassDB::bind_method(D_METHOD("create_handle_material", "name", "billboard"), &EditorSpatialGizmoPlugin::create_handle_material, DEFVAL(false));
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ClassDB::bind_method(D_METHOD("create_handle_material", "name", "billboard", "texture"), &EditorSpatialGizmoPlugin::create_handle_material, DEFVAL(false), DEFVAL(Variant()));
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ClassDB::bind_method(D_METHOD("add_material", "name", "material"), &EditorSpatialGizmoPlugin::add_material);
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ClassDB::bind_method(D_METHOD("get_material", "name", "gizmo"), &EditorSpatialGizmoPlugin::get_material, DEFVAL(Ref<EditorSpatialGizmo>()));
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